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국외 학술지

2024

  • Zhu, X., & Nam, Y. (2024). The employment of dialogic principles in the websites and social media platforms of museums in China. Museum Management and Curatorship, 39, 169–187.

  • Ha, S., Kim, J., Kim, S., Moon, G., Kim, S. B., Kim, J., & Kim, S. (2024). Improving webtoon accessibility for color vision deficiency in South Korea using deep learning. Universal Access in the Information Society, [Issue N], 1–18.

  • Ha, S., & Kim, S. (2024). Factors determining whether an art museum will offer virtual content: An empirical study in South Korea. International Journal of Human–Computer Interaction, 40(6), 1341–1354.

  • Ha, S., & Kim, S. (2024). Developing a conceptual framework for digital platform literacy. Telecommunications Policy, 48(3), 1–20. 

  • Jang, C., & Kim, S. (2024). Kids content as IPTV operator's new differentiator: The Korean case. Telecommunications Policy, 48(6), 1–14. 

  • Nam, J., Jung, Y., & Kim, J. (2024). Understandings of the AI business ecosystem in South Korea: AI startups’ perspective. Telecommunications Policy, 102764. 

  • Lim, C., Rowsell, J., & Kim, S. (2024). Exploring killer domains to create new value: A comparative case study of Canadian and Korean telcos. Telecommunications Policy, 48(4), 1–17. 

  • Jang, M., & Kim, S. (2024). Key traits of top answerers on Korean social Q&A platforms: Insights into user performance and entrepreneurial potential. Humanities and Social Sciences Communications, 11, 1–13. 

  • Jang, M., Nikou, S., & Kim, S. (2024). Factors influencing users’ perceptions of digital platform indispensability: A comparative study of Korea and Finland. Behavioral Sciences, 14(6), 1–22. 

  • Ko, C., & Kim, S. (2024). Adolescent female users’ avatar creation in social virtual worlds: Opportunities and challenges. Behavioral Sciences, 14(7), 1–23. 

  • Kim, H. S., Jang, Y., Choi, Y. J., Kim, H. K., Kim, S., & Lee, S. H. (2024). Examining spatiotemporal crowdsensing and caching for population-dynamic OTT content delivery. Scientific Reports, 14, 1–11. 

  • Kim, H., Kim, J., & Kim, S. B. (2024). Cross-subject generalizable representation learning with class-subject dual labels for biosignals. Knowledge-Based Systems, 295. 

  • Kim, M. S., & Kim, S. (2024). Policy responses to the rise of global OTT platforms in Korea. Science and Public Policy, scae021, 1–14. 

  • Baek, H., Jang, M., & Kim, S. (2024). Strategies to mitigate the cannibalization effect between subscription and transactional video-on-demand. Digital Business, 4(1), 1–7. 

  • Choi, K., & Nam, Y. (2024). Do presence and authenticity in VR experience enhance visitor satisfaction and museum re-visitation intentions? International Journal of Tourism Research, 26, 1–14. 

  • Jo, Y., Kahng, H., & Kim, S. B. (2024). Deep semi-supervised regression via pseudo-label filtering and calibration. Applied Soft Computing, 161. 

  • Jang, Y., & Kim, S. (2024). Why do small restaurant operators intend to terminate their relationship with food delivery apps during COVID-19 pandemic? Sage Open, 14(3), 1–20. 

  • Ha, J., Nam, C., & Kim, S. (2024). A systematic review of mobile payment literature: What has been studied and what should be studied? Telecommunications Policy, 48(7), 1–20. 

  • Jang, Y., & Kim, S. (2024). A decision model for OTT service users to adopt wireless D2D caching networks: Exploring the Korean case. Telecommunications Policy, 48(7), 1–16. 

  • Kim, H., & Lee, S. (2024). SVOD multi-homing users in six countries: Analyzing legacy media usage, demographics, lifestyle, expectations, and usage habits. Sage Open, 14(3), 1–22. 

  • Kim, J., Lee, Y. J., Kwak, M., Park, Y. J., & Kim, S. B. (2024). DynaSTI: Dynamics modeling with sequential temporal information for reinforcement learning in Atari. Knowledge-Based Systems, 299, 1–12. 

  • Ha, S., & Kim, S. (2024). Barriers to playing digital games: Why do some people choose not to play digital games? Telematics and Informatics, 93, 1–17. 

  • Kang, J., Song, H., Kim, S., Lee, C. G., & Kim, K. (2024). Breaking the board: The rise of female Go players in Korea. Humanities and Social Sciences Communications, 11(1), 1–12. 

 

2022

  • Lee, H., Moon, J., Song, C., Lee, S. H., & Lee, I. (2021). Message-Passing-Based Joint User Association and Time Allocation for Wireless Powered Communication Networks. IEEE Transactions on Wireless Communications, 21(1), 34-47.

  • Sohn, I., Rahman, M. F., Jang, Y. H., & Lee, S. H. (2022). An Optical Implant for Biotelemetry: Design, In Vivo Verification, and Challenges. IEEE Communications Magazine, 60(6), 50-56.

  • Baek, I., & Kim, S. B. (2022). 3-Dimensional convolutional neural networks for predicting StarCraft Ⅱ results and extracting key game situations. Plos one, 17(3), e0264550.

  • Do, H., Lee, C., & Kim, S. B. (2022). A Hierarchical Spatial-Test Attention Network for Explainable Multiple Wafer Bin Maps Classification. IEEE Transactions on Semiconductor Manufacturing, 35(1), 78-86.

  • Shin, W., Kahng, H., & Kim, S. B. (2022). Mixup-based classification of mixed-type defect patterns in wafer bin maps. Computers & Industrial Engineering, 167, 107996.

  • Cho, Y. S., & Kim, S. B. (2022). Quality-discriminative localization of multisensor signals for root cause analysis. IEEE Transactions on Systems, Man, and Cybernetics: Systems, 52(7), 4374-4387.

  • Lee, J., & Kim, S. B. (2022). Uncertainty-aware hierarchical segment-channel attention mechanism for reliable and interpretable multichannel signal classification. Neural Networks, 150, 68-86.

  • Lee, M., & Kim, S. B. (2022). HAPGNN: Hop-wise attentive PageRank-Based graph neural network. Information Sciences, 613, 435-452.

  • Nam, J., & Jung, Y. (2022). Exploring fans’ participation in digital media: Transcreation of webtoons. Telecommunications Policy, 46(10), 102407.

  • Choi, H., Park, J., Choi, Y. R., & Jung, Y. (2022). User Preferences of Privacy-Enhancing Attributes of a Smart Speaker. International Journal of Human–Computer Interaction, 1-14.

  • Baek, H., Jang, M., & Kim, S. (2022). Who leaves malicious comments on online news? An empirical study in Korea. Journalism Studies, 23(4), 432-447.

  • Jang, M., Kim, D., & Baek, H. (2022). More than just a fan: the influence of K-pop fandom on the popularity of K-drama on a global OTT platform. Applied Economics Letters, 1-6.

  • Byun, U., Jang, M., & Baek, H. (2022). The effect of YouTube comment interaction on video engagement: focusing on interactivity centralization and creators' interactivity. Online Information Review, (ahead-of-print).

  • Kim, D., & Kim, S. (2022). Why do they stay with 2G mobile communications services in the 5G era?. International Journal of Mobile Communications, 20(6), 659-679.

  • Ha, S., & Kim, S. (2022). Factors Determining Whether an Art Museum Will Offer Virtual Content: An Empirical Study in South Korea. International Journal of Human–Computer Interaction, 1-14.

  • Hwang, S., & Kim, S. (2022). Google’s app store policy change and the responses elicited from mobile content firms: A case study on Korea’s app store ecosystem. Telematics and Informatics, 72, 101855.

  • Park, J., & Kim, S. (2022). How do people with physical disabilities want to construct virtual identities with avatars?. Frontiers in Psychology, 13.

  • Kim, H. M., & Kim, S. (2022). The show must go on: Why Korea lost its first-mover advantage in Esports and how it can become a major player again. Technological Forecasting and Social Change, 179, 121649.

  • Wang, S., & Kim, S. (2022). Users’ emotional and behavioral responses to deepfake videos of K-pop idols. Computers in Human Behavior, 134, 107305.

  • Massaro, M., & Kim, S. (2022). Why is South Korea at the forefront of 5G? Insights from technology systems theory. Telecommunications Policy, 46(5), 102290.

  • Kim, H. M., Cho, I., & Kim, M. (2022). Gamification aspects of fitness apps: Implications of mHealth for physical activities. International Journal of Human–Computer Interaction, 1-14

  • Kim, H. M., Kim, M., & Cho, I. (2022). Home-based workouts in the era of COVID-19 pandemic: the influence of Fitness YouTubers' attributes on intentions to exercise. Internet Research, (ahead-of-print).

  • Kim, H. M., & Kim, M. (2022). Viewership motivations of live game streaming via over-the-top apps: measurement scale development and validation. International Journal of Human–Computer Interaction, 1-13.

  • Lee, S. Y., & Lee, S. W. (2022). Facebook use and job performance: The mediating effects of social capital, knowledge sharing, and job satisfaction. International Journal of Human–Computer Interaction, 38(14), 1359-1374.

  • Kwak, K. T., Lee, S. Y., Song, Y. J., & Lee, S. W. (2022). Perceived authenticity and corporate legitimacy of Internet portal CSR activities: focused on Korean Naver user. Information, Communication & Society, 1-19.

  • Lee, J., Won, J. H., Lee, D., & Kwak, K. T. (2022). Customer shopping experience in a South Korea’s Government-run home shopping channel for small and medium enterprises based on critical incident technique and unsupervised machine learning analysis. Telematics and Informatics, 68, 101777.

2021

  • Baek, H., Lee, S., & Kim, S. (2021). Are female users equally active? An empirical study of the gender imbalance in Korean online news commenting. Telematics and Informatics, 62, 101635.

  • Cho, H., & Lee, S. (2021). Data Quality Measures and Efficient Evaluation Algorithms for Large-Scale High-Dimensional Data. Applied Sciences, 11(2), 472.

  • Cho, Y. S., & Kim, S. B. (2021). Quality-Discriminative Localization of Multisensor Signals for Root Cause Analysis. IEEE Transactions on Systems, Man, and Cybernetics: Systems.

  • Heo, D., Kim, M., Kim, J., Choi, Y. J., & Kim, S. P. (2021). Effect of Static Posture on Online Performance of P300-Based BCIs for TV Control. Sensors, 21(7), 2278.

  • Jang, M., Aavakare, M., Nikou, S., & Kim, S. (2021). The impact of literacy on intention to use digital technology for learning: A comparative study of Korea and Finland. Telecommunications Policy, 45(7), 102154.

  • Jang, M., Baek, H., & Kim, S. (2021). Movie characteristics as determinants of download-to-own performance in the Korean video-on-demand market. Telecommunications Policy, 45(7), 102140.

  • Jang, M., Jung, Y., & Kim, S. (2021). Investigating managers' understanding of chatbots in the Korean financial industry. Computers in Human Behavior, 120, 106747.

  • Jang, M., Kim, D., & Baek, H. (2021). How do global audiences of TV shows take shape?: Evidence from Netflix. Applied Economics Letters, 1-7.

  • Jo, Y., Lee, S., Lee, Y., Kahng, H., Park, S., Bae, S., ... & Kim, S. (2021). Semantic Segmentation of Cabbage in the South Korea Highlands with Images by Unmanned Aerial Vehicles. Applied Sciences, 11(10), 4493.

  • Jung, E. J., & Kim, S. (2021). Suicide on YouTube: Factors engaging viewers to a selection of suicide-themed videos. PloS one, 16(6), e0252796.

  • Jung, Y., Cho, E., & Kim, S. (2021). Users' Affective and Cognitive Responses to Humanoid Robots in Different Expertise Service Contexts. Cyberpsychology, Behavior, and Social Networking, 24(5), 300-306.

  • Jung, Y., Choi, B., & Cho, W. (2021). Group satisfaction with group work under surveillance: The stimulus-organism-response (SOR) perspective. Telematics and Informatics, 58, 101530.

  • Kim, S., Baek, H., & Kim, D. H. (2021). OTT and live streaming services: Past, present, and future. Telecommunications Policy, 45(9), 102244.

  • Kim, S., Hwang, S., & Kim, J. (2021). Factors influencing K-pop artists' success on V live online video platform. Telecommunications Policy, 45(3), 102090.

  • Kim, Y., Lee, M., & Kim, S. B. (2021). Swarm ascending: Swarm intelligence-based exemplar group detection for robust clustering. Applied Soft Computing, 102, 107062.

  • Kwak, K. T., Lee, S. Y., & Lee, S. W. (2021). News and user characteristics used by personalized algorithms: The case of Korea's news aggregators, Naver News and Kakao News. Technological Forecasting and Social Change, 171, 120940.

  • Kwak, K. T., Lee, S. Y., Ham, M., & Lee, S. W. (2021). The effects of internet proliferation on search engine and over-the-top service markets. Telecommunications Policy, 45(8), 102146.

  • Kwak, K. T., Oh, C. J., & Lee, S. W. (2021). Who uses paid over-the-top services and why? Cross-national comparisons of consumer demographics and values. Telecommunications Policy, 45(7), 102168.

  • Kwak, M., & Kim, S. B. (2021). Unsupervised Abnormal Sensor Signal Detection With Channelwise Reconstruction Errors. IEEE Access, 9, 39995-40007.

  • Kwon, H. Y., & Kim, S. (2021). Effects of the development of competition framework and legal environment for media contents on the generational transition of mobile networks. Telematics and Informatics, 63, 101667.

  • Lee, J., & Lee, S. (2021). Robust CNN compression framework for security-sensitive embedded systems. Applied Sciences, 11(3), 1093.

  • Lee, M., Bae, J., & Kim, S. B. (2021). Uncertainty-aware soft sensor using Bayesian recurrent neural networks. Advanced Engineering Informatics, 50, 101434.

  • Lee, S. H., & Kwon, J. K. (2021). On signal quality measures in dimmable visible light communications: Definitions and conversions. IEEE Wireless Communications Letters, 10(10), 2220-2224.

  • Lee, S. H., Kim, M., Shin, H., & Lee, I. (2020). Belief propagation for energy efficiency maximization in wireless heterogeneous networks. IEEE Transactions on Wireless Communications, 20(1), 56-68.

  • Lee, S., Lee, S., & Baek, H. (2021). Does the dispersion of online review ratings affect review helpfulness?. Computers in Human Behavior, 117, 106670.

  • Lee, Y. J., Kahng, H., & Kim, S. B. (2021). Generative Adversarial Networks for De Novo Molecular Design. Molecular Informatics, 40(10), 2100045.

  • Nam, J., & Jung, Y. (2021). Digital natives’ snack content consumption and their goals: A means-end chain approach. Telematics and Informatics, 63, 101664.

  • Park, J., Choi, H., & Jung, Y. (2021). Users’ Cognitive and Affective Response to the Risk to Privacy from a Smart Speaker. International Journal of Human–Computer Interaction, 37(8), 759-771.

  • Park, S., Hwang, H., & Jeon, S. (2021). An mm-Wave Multi-Mode Asymmetric Power Amplifier With Back-off Efficiency Enhancement. IEEE Access, 9, 117282-117291.

  • Shin, S., & Park, J. (2021). Factors affecting users' satisfaction and dissatisfaction of OTT services in South Korea. Telecommunications Policy, 45(9), 102203.

  • Woo, S. M., Ryu, J. H., & Kim, J. O. (2021). Ghost-Free Deep High-Dynamic-Range Imaging Using Focus Pixels for Complex Motion Scenes. IEEE Transactions on Image Processing, 30, 5001-5016.​

2020

  • Lee, H., Kim, Y., Lee, I., Kim, D., Park, K., & Jeon, S. (2020). A Ku-Band GaAs Multifunction Transmitter and Receiver Chipset. Electronics, 9(8), 1327.

  • Park, K., Lee, S., & Jeon, S. (2020). A New Compact CMOS Distributed Digital Attenuator. IEEE Transactions on Microwave Theory and Techniques, 68(11), 4631-4640.

  • Lee, K. H., Ryu, E., & Kim, J. O. (2020). Progressive Rain Removal via a Recurrent Convolutional Network for Real Rain Videos. IEEE Access, 8, 203134-203145.

  • Kim, J. W., Ryu, J. H., & Kim, J. O. (2020). Deep gradual flash fusion for low-light enhancement. Journal of Visual Communication and Image Representation, 72, 102903.

  • Lee, J. J., Lee, R. K. Y., & Park, J. H. (2020). Unpacking K-pop in America: The Subversive Potential of Male K-pop Idols’ Soft Masculinity. International Journal of Communication, 14, 20.

  • Ham, M., & Lee, S. W. (2020). Factors Influencing Viewing Behavior in Live Streaming: An Interview-Based Survey of Music Fans. Multimodal Technologies and Interaction, 4(3), 50.​

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