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Domestic Academic Journals

2022

  • Seungjong Lee, Kwangwon Park, & Sanggeun Jeon. (2022). 15 to 45 GHz high resolution compact distributed digital attenuator. Journal of the Korean Electromagnetic Society, 33(2), 98-104.

  • Hanbyeol Choi, Yunhyeok Jeong, & Seongcheol Kim. (2022). Analysis of Information Privacy Agenda Using Text Mining: Focusing on News Big Data from 1990 to 2021. Information Society and Media, 23, 69-113. 

  • Eunji Jeon, & Hyeonmi Baek. (2022). An Exploratory Study on OTT Service Multiple Subscription Status and User Characteristics. Broadcasting and Communication Research, 117(1), 43-69.

  • Juhyuk Jang, Hyunmi Baek, Saerom Lee, & Seonghun Bae. (2022). An empirical study on the underreporting bias of online reviewers: Focusing on the online game platform Steam. Knowledge Management Research, 23(2), 229-251.

  • Jo Yeon-seok, Nam Jeong-in, & Baek Hyeon-mi. (2022). A study on the effect of message characteristics on image reliability evaluation. Information Society and Media, 23(2), 1-34.

  • Nodan, Seongcheol Kim, Dokyung Kim, & Hyeonmi Baek. (2022). A comparative study on user segmentation and usage behavior according to drama VOD viewing volume and purchase amount. Information Society and Media, 23(2), 149-184.

  • Nam Jeong-in, & Baek Hyeon-mi. (2022). A study on the gamification effect of the Stack Overflow badge system. Knowledge Management Research, 23(2), 1-22.

  • Joo-Hong Jo, Chae-Eun Go, & Hyeon-Mi Baek. (2022). A Study on Facebook Content Strategy and Engagement of Top 100 Domestic Companies: Focusing on Differences between B2B∙B2C Companies. Knowledge Management Research, 23(3), 65-88.

  • Younghyun Baek, & Moonkyung Jang. (2022). Analysis of domestic research characteristics and trends on game addiction. Journal of the Korean Society of Communications and Communications, 47, 357-374. 

  • Moonkyung Jang. (2022). A study on the intention to continue using P2E (play-to-earn) games. Journal of Knowledge Management, 23-44.

  • Lee Yong-Seok, Wang Yue, Bae Ha-Young, Yoon So-Ra, & Park Ji-Hoon. Changes in the broadcasting industry since the 2000s: Focusing on the temporal changes in drama scale and planning sources. Broadcasting and Communication Research, 117, 105-142.

  • Xuan Ying, & Jihoon Park. (2022). Differences in legal perspective between the original Korean reality program and the Chinese remake. Journal of Korean Communication Studies, 30(1), 97-121.

  • Wong Wol, & Jihoon Park. (2022). Homeland vs. Korean idols: Cyber-nationalism in Chinese K-Pop Fandom. Global Cultural Contents, 52, 163-182.

  • Kwangsik Choi, & Yunjae Nam. (2022). A study on the effect of VR exhibition experience and service quality perception of museum visitors on satisfaction and revisit intention. Korea Tourism Management Association, 37(2), 57-82. 

  • Gao-Hwan, Joo Su-Min, & Nam Yoon-Jae. (2022). The effect of short video content on city image and tourist visit intention: Focusing on TikTok's contents related to Xi'an, China. Hotel Management Studies, 31(2), 91-112.

  • WuYijia, Yejin Joo, & Yunjae Nam. (2022). A study on the use of transmedia storytelling for the formation of idol brand equity and attitude. Korean Journal of Communication, 21(2), 7-36.

  • Seok Hwa-yoon, Jinro, & Nam Yun-jae. (2022). Effects of Motivation, Flow, and Continuous Usage Intention of 360° VR Tourism Contents on Visit Intention - Targeted at Chinese Students Residing in Korea. Digital Convergence Research, 20(2), 389-398.

  • Park Jin-young, & Nam Yoon-jae. (2022). A Study on the Effects of OTT Service Attributes on Viewing Satisfaction, Continued Content Usage, and Destination Visit Intention - Focusing on Netflix Travel Contents. Visual Culture Content Research, 27, 115-147.

  • Soyoung Wang, & Seongcheol Kim. A study on people's negative emotions toward deepfake pornography of K-pop idols. Journal of the Korean Society of Communications and Communications, 47(2), 375-386.

  • Chaeyun Jang, Chulmin Lim, & Seongchul Kim. (2022). A case study on content production capabilities of OTT operators: Focusing on comparison between TVing, Wave, Kakao TV and Netflix. Korean Journal of Broadcasting, 36(1), 79-113.

  • Min-Sung Kim, Jung-Hwan Kim, & Seong-Cheol Kim. (2022). The effect of mobile messenger privacy policy on user loyalty. Digital Content Society DiscussionLiterature, 23(7), 1247-1256.

  • Bang Eun-hye, Kim Ye-rim, Na Hwa-seung, & Lee Sang-woo. (2022). A study on the factors influencing the platform choice of one-person media creators: Focusing on YouTube, Twitch, and Afreeca TV. Korea Contents Society, 22(7), 562-582.

  • Jeong Dong-ah, Kim Ha-yeon, & Lee Sang-woo. (2022). advertisementEffects of Personalization Level on Ad Acceptance: Focusing on Privacy Calculation Model. Korean Society for Information SociologyㆍKorean Society for Media Management, 23(2), 220–257. 

  • Soo-Hyun Lee, Seo-Hyun Jeong, & Soo-Yeon Park. (2022). A study on the determinants of genre repertoire of OTT service users. Korean Journal of Communication, 21(2), 65-94.

  • Seohyeon Jeong, & Sooyeon Park. (2022). A study on the factors affecting the intention to use SVOD OTT service non-users: mediating effect of innovation resistance. Information and Communication Policy Research, 29(2) 145-176.

  • Jeong Seo-hyun, & Park Soo-yeon. (2022). A Study on the Characteristics and Methodology of Domestic OTT Research by Academic Field: Focusing on Meta-Analysis. Journal of Cyber Communication, 39(4).

 

2021

  • Baek, H., Lee, S., Oh, S., & Jang, M. (2021). What Leaders Really Do for Open Collaborations: Focusing on Open Source Software Development Projects. Journal of Business Administration, 50(3), 665-686.

  • Jang, M., Lee, S., Baek, H., & Jung, Y. (2021). Do Not Just Talk, Show Me in Action: Investigating the Effect of OSSD Activities on Job Change of IT Professional. The Journal of Society for e-Business Studies, 26(1), 43-65.

  • Park, J., & Kim, S. (2021). A Case Study on Business Models of Cloud Gaming Services in Korea. Journal of the Korean Society of Communications and Communications, 46(11), 2000-2012.

  • Dokyung Kim, & Seongcheol Kim. (2021). A study on factors influencing the intention to continue using an intelligent personal assistant in a smartphone-linked vehicle infotainment service. Information Society and Media, 22(1), 29-53.

  • Dokyung Kim, Moonkyung Jang, & Hyunmi Baek. (2021). A Study on Global Consumption of Korean Broadcasting Programs through Netflix. Korean Journal of Broadcasting, 35(6), 5-33.

  • Nodan, Seongcheol Kim, & Hyeonmi Baek. (2021). A study on the effect of online buzz on drama VOD binge watching: Focusing on the moderating effect of VOD viewing period and drama real-time viewership ratings. Korean Journal of Broadcasting, 35(5), 41-75.

  • Hyunsoo Bae, & Yoonhyeok Jung. (2021). A Study on Exploring the Importance of Paid OTT Service Account Sharing Attributes Using Conjoint Analysis. Journal of the Korean Society of Communications and Communications, 46(4), 708-721.

  • Shin Seon-kyung, & Park Joo-yeon. (2021). A Study on YouTube Video Meme Content Usage Behavior: Focusing on Motivation and Behavioral Intention. Communication Studies Research, 29(3), 247-281.

  • Shin Seon-kyung, & Park Joo-yeon. (2021). A Study on YouTube Users' Resistance and Acceptance Factors: Focusing on Personality Traits and Innovation Traits. Journal of Cyber Communication, 38(3), 47-91.

  • Oh So-jin, Jang Moon-gyeong, & Song Hee-seok. (2021). A BERT-based transfer learning model for interactive talent matching. Journal of Information Technology Applications & Management, 28(4), 33-43.

  • Oh Chae-joo, Ham Min-jung, & Lee Sang-woo. (2021). An analysis of the types of video media repertoire of the millennial generation: Focusing on the use of TV channels and OTT services. Journal of the Korean Society of Communications and Communications, 46(5), 863-881.

  • Yoon Ah-dong, & Nam Yoon-jae. (2021). A study on the intention to continue using mobile audio book applications-focused on factors based on expectations congruence model, technology acceptance model and value-based acceptance model. Journal of Internet Electronic Commerce, 21(3), 127-144.

  • Seung-Ji Lee, Seung-Bum Seo, Lee Na-Young, & Sung-Pil Kim. (2021). A study on content immersion according to OTT plan. Journal of the Korean Society of Communications and Communications, 46(3), 572-582.

  • Lee Yong-seok, Park Ji-hoon, Bae Ha-young, & Yoon So-ra. (2021). Differences in drama planning methods depending on whether or not there is an A-level writer: Focusing on the writer-led planning system and the producer-led planning system. Korean Journal of Broadcasting, 35(5), 155-190.

  • Hyunjun Lee, & Jihoon Park. (2021). Preference for women and reverse discrimination against men constituted by 'Hyeji': How does male online game users' desire for fairness lead to misogyny?. Broadcasting and Communications, 22(1), 5-40.

  • Seohyeon Jeong, & Jooyeon Park. (2021). A niche analysis among paid subscription-type OTT services: Focusing on user-satisfying resources. Broadcasting and Communication Research, 49-82.

  • Kwangsik Choi, & Yunjae Nam. (2021). A study on the authenticity and educational function of museum exhibitions using virtual reality. Korean Journal of Communication, 20(2), 77-118.

  • Ham Min-jung, & Lee Sang-woo. (2021). Selective exposure of YouTube political videos and dramatization of political attitudes: Verification of the mediating effect of in-group consciousness by political orientation. Journal of Korean Contents Society, 21(5), 157-169.

  • Hwang Shin-young, Lim Chul-min, Ha Jin-kyung & Kim Seong-cheol. (2021). A study on the content strategy types of major domestic and foreign SVOD operators. Journal of the Korean Society of Communications and Communications, 46(4), 734-749.

2020

  • Shin Seon-kyung, & Park Joo-yeon. (2020). A study on the factors affecting the satisfaction and dissatisfaction of global OTT service Netflix users. Journal of Cyber Communication, 37(3), 53-94.

  • Seohyeon Jeong, & Jooyeon Park. (2020). A Study on Motivation, Satisfaction, and Purchase Intention of Internet Single-person Game Broadcasting: Focusing on Differences between Groups According to Participation Level. Korean Journal of Communication, 19(3), 275-306.

  • Yumi Jang, & Youngmin Yoon. (2020). The appearance of the elderly reflected in television dramas: A content analysis of the representation of the elderly in terrestrial primetime dramas. Korean Journal of Broadcasting, 34(6), 352-400.

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